This summer, the twin franchises have finally come together
Its an impressive power boost but, at only five mana, youd best believe theres a drawback
Of the 14 cards in each play booster, 1-4 of them will be of "Rare" rarity or higher, and may even be a Special Guest Mythic Rare from Magics history that features new borderless art
This, combined with an explosion of different foiling techniques since 1999, has created a complex matrix where a cards value depends not just on its rarity, but its specific version and treatment
It's no Oracle of Mul Daya but I can see it being quite good in the right shell
What you can do with it, though, is build your own Super Plague Wind: I'd also call it a staple in various artifact decks like the aforementioned Urtet, Karn, Legacy Reforged, and Urza, Lord High Artificer