Now, Ive done a little research on this over the years and I also saw this rumour either on the old E4 or possibly from a PSA article
Of course, before you're ready to build the perfect deck and start taking down foes, you'll need to build a collection of versatile cards that work well in a deck structure
A common item is a Pokball , a card that sometimes allows you to search your deck for a Pokmon to play as if you were throwing out a Pokmon to use in battle
1 Sakura-Tribe Elder
The point here is that Magic design dictates that we make cards that only appease a tiny portion of the Magic audience (which, by the way, the readers that participated in my Talk to Me column where I asked for specific feedback about Magic and the follow-up Say What showed that players are okay with cards that appeal to a tiny fraction of the audience)
While I can imagine situations where the ability is amazing and allows you to kill two opponents out of nowhere and win the game, this still requires getting in combat damage, not just with a single creature, but with your entire team