Kind of sucks if you hit 4 cards you really want and have to toss three of them, though
I love sniping bench attackers so that the opponent will go desperate to retaliate you, especially if the ones get KOed banked energy already
Currently in the build Im running with up to 10 1cmc creatures, I wouldnt consider Blast Zone as most of the targets I have in mind are at 1-cmc (Delver, DRS, Needle, Graf Cage etc.)
Running commanders that force you to build a deck that is completely unlike anything else is always a fun challenge
It doesn't give you a shuffle effect, however, which makes Multiversal Passage a little worse in Legacy decks featuring Brainstorm
Instead of setting Prize cards, place three Prize tokens in the Prize position on the left of the playmat