Grim Monolith Net positive mana rock
Gravecrawler: Fits Zombie recursion and sacrifice plans
Bracket 2: Core Players expect: Decks to be unoptimized and straightforward, with some cards chosen to maximize creativity and/or entertainment Win conditions to be incremental, telegraphed on the board, and disruptable Gameplay to be low pressure with an emphasis on social interaction Gameplay to be proactive and considerate, letting each deck showcase its plan Generally, you should expect to be able to play at least eight turns before you win or lose
Plus, its more item fodder for Belle Mechanic Extraordinaire
Decks that blink or bounce Sundering Titan can utilize its effect repeatedly, leading to an environment where its nearly impossible for opponents to keep basic lands in play
4 Omnath, Locus Of Creation Fourth Time's The Charm Omnath's been through the Magic equivalent of the five stages of grief, gaining a color every time we revisit the character