An instant speed kill spell is mighty, and the treasure helps mitigate the cost, so at first it's hard to see why this might be
Finally, the card draw and reanimation effects are inefficiently costed, even at instant speed, but that makes them far from irrelevant
It must be as strong as our virtue, and must join us of its own will. Sarlena, paladin of the Northern Verge Illustrated by rk post Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
I didn't add it as a suggestion as it can really warp games around it, causing chaos
Forth Eorlingas!, Awaken The Woods, and Finale of Glory are excellent one shot spells that swarm the board immediatley, whilst we can also leverage Maja, Bretagard Protector, Myrel, Shield of Argive and Tendershoot Dryad to be creating tokens at every opportunity
Since the creature returns to your hand, you should focus on cards like Agent of Treachery, Skyclave Apparition, and Cloudblazer with powerful enters abilities