I enjoyed my games, but it was more about the novelty of the deck doing random things than having any semblance of a strategy or plan
We didn't need anything flashy or new, like we got from Fallout , to have an absolute ball with Limit Break
Be it card type, color, effect, or even specific factions or settings in the multiverse
Her ability allows you to deal 3 damage to a chosen damaged character
Two mana for 3 damage at instant speed is the gold standard on its own, so if you can find both colors of mana regularly this is like starting the average game at 22 or so if you can pack four copies
Kenrith is a very powerful 5 color Legendary creature from Throne of Eldraine who sees play in cEDH because of his 5/c color identity and his ability to serve as an infinite mana outlet