Cards like Zagoth Triome and Jetmirs Garden are foundational pieces for multicolor Commander decks, particularly those built around the top dragon commanders in MTG, where fixing three or more colors early is essential
That last ability is highly telegraphed and effectively costs 4 mana, but it can count like a protective spell and make it difficult for opponents to interact with your legends
Its rather wild how much this commander does
While the road ahead may be paved with loss and sacrifice, each victory brings them closer to reclaiming their homeland
Despite this, it will still fare well in a format like Historic Brawl, should a player decide to include it in their deck
It's very powerful since this is around what fight and pseudo-fight spells cost anyway, but you get so much more with this removal spell