This consists of playing down cards, using an ability from one of your cards, moving a character to a location, or taking an action with a character who has been in play since the start of your turn like questing, or challenging your opponent
If you lose the flip, you take three damage
When maxed out, Barbarian Class gives all your creatures haste and turns your dice rolls into pump spells, allowing for some extremely aggressive plays
Since this deck is colorless and the commander itself is an Eldrazi, youll have a number of Eldrazi creatures and spells to play with, making it a large subtheme of the deck
Getting to draw cards and put counters on an evasive Commander every time you so much as crack a Fetchland is really, really good
1 Simic Guildgate