While early on it felt a little risky to play this card as you never know what youre letting your opponent draw into, it became clear that getting to refresh your hand and access those new resources a turn ahead of your opponent can easily be game changing in the right circumstances
Simply pick another creature to enchant and begin your reign of terror again
Its ultimately fairer than the alternatives, while pushing some extra knobs to still make it a punishing play
In fact, when I first showed the list to Michael Jacob, I only had two Preordains myself
Her ultimate is nice -- and synergizes well with the +1, as she is very likely to tick up and help you complete a dungeon, and if she is left unchecked, that ultimate will give a pretty nice boost
Once this hits the board, the usual rules of Magic no longer apply to you