If you have two other Nazgls in play and play a third, each gets three +1/+1 counters: one from the two already on the battlefield and the third from the third entering
Even if you fail to use Essence Flux in this exact circumstance, one mana to save a creature from removal is a great cost that's sure to provide you with a mana advantage in most situations
A-Tier: I Have Slight Doubts, But Likely Eventually Biorhythm ($6) Golos, Tireless Pilgrim ($2) Iona, Shield of Emeria ($4) Sylvan Primordial ($2) Flash ($1.50) These five cards are powerful and potentially really annoying, but theres a lot to be said for each of these being totally fine
While I am a bigger fan of an aggro strategy (which leverages Zapdos speed), this Electivire build is so fun that I needed to include it here
Both are improvements on major mechanics the color already had
(Then planeswalk away from this phenomenon.) Phenomenon When you encounter Mutual Epiphany, each player draws four cards