Some tokens have color, and some don't
Its a good effect, though, but you just got something removed
Its absurd, and if you can trigger it more than youre meant to, youll run away with the game at a frightening pace
Its a nice way to make a kind of Eldrazified equipment, especially as I cant imagine Ulamog picking up a sword (okay, maybe I can imagine that, and as awesome as it would be, it wouldnt really fit with the aesthetic)
The 2/1 haste creature gives red-green a more aggressive edge, making the archetype lean closer to midrange rather than the ramp-heavy style of blue-green
If you thought staying on one plane was already complicated, this makes it so that every time a player rolls chaos, another plane is added to the mix while maintaining all the previous ones