Finally, the deck aims to put tons of cards into your graveyard, and then take advantage of this (for example with Izoni, Thousand-Eyed, Golgari Grave-Troll, Jarad, Golgari Litch Lord, etc)
Animating your expensive artifacts and enchantments is a fantastic payoff
Of course, the potential of Silvergill Adept is somewhat limited by the fact that you need to play it in a Merfolk deck to cast it for two mana, and Naban isn't a Merfolk, but as the only straightforward "draw a card" Wizard in Standard, it still might be worth the effort if we can find a build to support the mixed tribal synergies
Controlling a player doesn't allow you to look at that player's sideboard
Changing creature types on vehicles is intriguing, but Im not sure thats worth pursuing
Commander falls a bit in between these types, as it can be played both casually and competitively, with the former often being called EDH (Elder Dragon Highlander) and the latter cEDH