It is especially worthwhile when paired with spells that bolster a creature's strength such as Giant Growth which provides +3/+3 to a creature until end of turn, as this buff's value is doubled.
On Zendikar, danger is the norm: wild terrain, cunning predators, and "the Roil"violent ripples of changeall make life precarious and full of adventure
Instants Darkness It might just be me, but it seems that Fog type cards have fallen out of favor the past few years
It also rewards control decks and combo decks with the high degree of card selection it offers since control decks need specific answers and combo decks are looking for those final combo pieces
The ward ability means an opponent will likely have to two-for-one themselves to deal with the creature, and granting all your opponents' creatures base toughness 1 is just screaming "synergy" in the right Commander build
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