They can be a variety of different things, from facilitators to get to Fusion/Synchro/Link monsters, or they can be boss monsters in their own right
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Give Your Game Paws The final mechanic I want to talk about is another five-color mechanic, but one not created by the Vision Design team
You can also negate any negative effects that occur against you during the end phase (specifically Ride of the Valkyries effect)
For example, The Sword Released is an item card that lets the player gain lore as well as force your opponent to lose lore if the player has the strongest character on the board
Red/White in the format should be able to get this going pretty effectively, and obviously the boost it gives is at its best when you have a bunch of creatures anyway