Sefris utilizes looting, cycling, sacrificing, entombing, and milling of creatures to trigger her venture ability on everyone's turn, allowing you generate huge value as you loot dungeons and reanimate haymakers to close out the game
It does so later into the game, which is when you need fixing the least
Yes, it costs mana to use, but its sort of a one-sided Horn of Greed, which is nice
That said, going turn three Chandra into Skewer is one of the best plays you can make, and hitting a Skewer off a spectacled Light up the Stage is quite nice too
Jason Alt: Too many hydras
$6.49 Nibelheim Aflame Final Fantasy $2.49 Emet-Selch, Unsundered Final Fantasy $4.99 Clive, Ifrit's Dominant Final Fantasy $8.49 The Wind Crystal Final Fantasy $1.79 Summon: Primal Odin Final Fantasy $12.99 Aettir and Priwen Final Fantasy $3.49 Dovin's Veto (0051 - Shadowbringers) Final Fantasy Through the Ages $0.79 Serah Farron Final Fantasy $6.49 Y'shtola Rhul Final Fantasy $2.29 Summon: Titan Final Fantasy $2.49 Terra, Magical Adept Final Fantasy $0.49 Ultima Final Fantasy 0 results found