In response, Dillon Deveney explained the role that localization played in the design proces s, and how it created some interesting conversations regarding what scenes to include, stating: One of the things that was a very refreshing reminder when working on this project was that, maybe this sounds obvious, but Final Fantasy is first and foremost a Japanese IP made by a Japanese studio
Some counterspells and discard spells, like Test of Talents, Dispossess, and Haunting Echoes let you target specific cards as part of the resolution
underwater jellyfish or copepod or aquatic tick or something doesn't look like it's countering magic at all
This was a huge problem with the black cards, as those commonly saw themes related to death and bloodshed
Golgari (green-black) is a close second, adding removal and graveyard recursion
For example, if Liliana's Undead Minion enters the battlefield during combat, there will be an opportunity for your opponents to remove it before you can activate one of its abilities