So you might choose to build a Kellan deck around the effect of one unique equipment, or go for a more standard Boros build and enjoy casting Birthright Boon a few times per game, to fetch up whatever the situation calls for
We're going to do a thorough analysis of each deck, highlighting its goals and how well it accomplishes them, check out its deckbuilding fundamentals, identify its strongest and weakest cards, then use all that information to create an optimized $50 upgrade path
At worst, you pay 4 to kill your opponents big creature, and if your opponent has a bunch of small guys in play, you can pay more to pick them all off
Scourge seems to be designed with Commander in mind
In fact, it was powerful enough to immediately generate new Legacy decks that still see play today
The key feature of Tinybones, Bauble Burglar is that it's a cheap commander, meaning you can get it out early and then start the engine going when your opponents discard cards