Because lifelink gives a player life equal to the damage their creature deals, protection disables it
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For example, if you control Thought Reflection (an enchantment with "If you would draw a card, draw two cards instead.") and you cast Decode Transmissions while you have one or fewer other cards in your hand, you'll apply Quantum Riddler's replacement effect first, changing the "draw two cards" instruction to "draw three cards." Then Thought Reflection's replacement effect will apply to each of those three individual card draws, causing you to draw a total of six cards
falls behind while the other three decks are almost the same in their combined value
At what point are we going to see Engineered Explosives, Doubling Season, etc
Destroy that creature at the end of combat. This type of play requires your group to be open to interpreting rules text