Every packincludes a combination of 14 card(s) of rarity Rare or higher and 47 Uncommon, 36 Common, and 1 Land cards
X=1 is pretty bad, X=2 is serviceable, and anything from X=3 and up seems actively strong
Just look at that hunk with the 4-inch waist and his jeans
This is particularly powerful because it is difficult to interact with and can seize games even from positions where a player is far behind (indeed, it can sometimes be actually easier to win from bad positions, as boards like multiple Unholy Annex es or an Abhorrent Oculus turn to your opponent's disadvantage against Excruciator)
For example, Chaos Confetti, a card that you have to rip into pieces and throw from five feet, would obviously have to be reworked in the digital space to add fairness
Commander products have repeatedly introduced relevant new Constructed and Cube-relevant cards (and only True-Name Nemesis looked really awkward in a Commander release)