Meanwhile, Tainted Indulgence and Thirst for Discovery each draw at least two cards at instant speed, so all by themselves, they can trigger all of our payoffs during our turn or at instant speed during our opponent's turn
Intuitive Customization : Reprints and card styles should be easy to understand and collect
The biggest challenge I've found is fast aggro
It mixes a theme of caring about artifacts with mana value 4 or greater with monarch cards as a subtheme
All That Glitters, Cranial Plating, Salvage Slasher, Nim Devourer, Digsite Engineer, Urzas Saga, Karn, Scion of Urza, Runaway Trashbot, Bronze Guardian, Monumental Corruption, Darksteel Juggernaut, Armix, Filigree Thrasher, Shambling Suit, Battle at the Bridge, Herald of Anguish, Inspiring Statuary, Sly Requisitioner all of these cards scale in a way that favors the Commander environment
But when starting the Final Fantasy X deck, the actual theming of counters came from the Sphere Grid experience system used in the game