When you attack with Six, you get to mill three cards, conveniently the exact number of cards Kotis needs to cast creatures from the graveyard
(Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control
Digging six-deep into the top of your library for a spell to cast for free is just nuts, especially when we can do it regularly each turn with our huge amount of energy generators
I only ended up with six Backup creatures in the deck, but I think they are the best for this particular deck
With deathtouch is does do a bit, but in decks that want that, you don't really want this, I think
This is a cool design space that Im hoping to see explored in future cards, especially as white continues to see more forays into reanimation over time