Sauron, Lord of the Rings, in its cheapest variant, is not at all expensive
Black's strengths are destroying creatures, forcing opponents to discard cards, making players lose life, and returning creatures from graveyards
Rare Candy, Buddy Buddy Poffin, Night Stretcher, and Air Balloon are some of the most important staples we are getting in this new art style

higher rarities will start to mix and match effects): Artifact destruction Artifact or enchantment destruction (Naturalize) "Bounce" (Returning nonland permanents to owner's hand) Card drawing Card filtering Creature destruction Creature lockdown (Pacifism and Dehydration) Creature regrowing (Raise Dead) Creature unblockability Counterspell Damage prevention (Fog) Direct damage Discard Draining creatures and/or players Enchantment destruction Fighting "Flickering" (exile and return a creature to the battlefield) Flier destruction Forced blocking Forced sacrifice "Impulsive draw" (exile a card or cards, can cast until end of turn) Land fetching Life gain Looting/rummaging (drawing and discarding, and vice versa) "Milling" (putting cards from top of library into graveyard) "Panic" (some number of creatures can't block) Power/toughness pumping (Giant Growth) Tapping creatures (including "freezing" them, where they don't untap) Temporary stealing (Threaten) Token making Uncommon Complexity Uncommon gets to raise the bar a little on comprehension complexity and a bit more on board complexity

Monologue Tax Though some cards higher up the list leave Monologue Tax in the dust, its still a decent budget option for white players looking to accelerate their mana
Unopened 1993 MTG Alpha starter decks and booster packs rarely surface today