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Scar allows all Ally characters to get a +1 strength, and if Scar is exerted at the end of your turn, you could draw cards equal to the challenge strength of one of your Ally character cards, although you must discard two cards and banish that character
She is very strong at the dropping for the wins
Watch out for surprise Strenght shenanigans and dont leave opposing characters on the board with damage
Gray Merchant of Asphodel, Coat of Arms, an overrun effect, or a Craterhoof-style alpha strike
He maintains the Menace ability, and grows to become a 7/7