If they guess right, Gollum goes home empty-handed, but if they guess wrong, you draw that card and Gollum becomes unblockable
Yshtola Rhul While Y'shtola Rhul is pretty costly, its also pretty unique: No other card gives you additional end steps, with which you can exploit powerful effects like Agent of Treachery and Primordial Mist
His playstyle rewards careful sequencing and smooth mana, especially when supported by the best dual lands in MTG to keep sacrifice chains uninterrupted
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As with Magic, an ongoing plot takes center-stage to keep dedicated players invested as well (it was apparently the first major work done on Lorcana, with Miller pointing out that the team "wanted to make sure that it didn't feel like we were just putting characters on cards")
Stoneforge Mystic and Esper Sentinel are in most equipment lists for a reason: they are the most efficient and powerful early drops available in most instances