For example, a Butterfree V from Darkness Ablaze has the attack Dizzying Poison which makes your opponents Active Pokmon both Confused and Poisoned
These cards, along with Snorlax, do a great job of illustrating the Go experience the experience we have in our heads as we play, that grabbed millions of people in 2016, and that makes us feel like IRL Pokemon trainers to this day
Cards like Search for Tomorrow, Kodama's Reach, and Growth Spiral ramp you towards casting Aesi, Tyrant of Gyre Strait, which let you ramp and draw cards like crazy
Lands tend to stick around most games, and the flexibility of being able to make your opponents swing into not you' by offering them trample and haste might change the course of the game in your favor
I hope this was enjoyable and that I didn't blatantly miss some obvious alternate answers
That said, I wouldnt underestimate the hexproof that Surge of Salvation gives to the player who casts it