"Old Stickfingers" can send a number of creature cards to the graveyard, then gain power and toughness based on how many creatures are in the graveyard
Clearly, Im not an advocate of not allowing them to do anything at all, but thats towards the other end of the spectrum
There are some incredibly powerful tools available to the aggro-aficionado, from Savannah Lions to Balduvian Horde and Nezumi Cutthroat
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Only the chosen creatures can attack during that combat phase
Although I have added many familiar utility spells, the decks more unique cards are focused on mitigating Evras pitfalls