In the first few weeks of draft look for this guy to be greatly undervalued as an essential Dimir three drop for defense and library assault
Go big or go home
For cube, I've been thinking more and more about cards a) that can block well, b) provide some measure of additional utility or value, and c) aren't too oppressive to aggro strategies
MTG 's most recent set, Phyrexia: All Will Be One , brought poison counters back into the game with its new mechanic, Toxic -- and now, if Wizards of the Coast aren't careful with their design decisions, MTG could end up repeating past mistakes
Don't have something to Shock and your foe's life is too high to shoot
Since Keene needs to connect with an opponent to trigger its gate-finding ability, well need to make it an unappealing (or impossible) target to block