The second Tibalt card is the one thats causing the biggest fuss here, and its because of how it interacts with an existing mechanic
I kept building though
More importantly, it has the ability Second Wind, which reads: Whenever an opposing character is damaged, ready this character. Most ready effects in Lorcana specifically state that a character who is readied cannot quest again for the rest of the turn, but a select few powerful characters can ready and quest multiple times in the same turn
Youll probably have a lot of excess lands if youve been drawing about 10 cards every turn off your blue shrines, too
Sam's Club Membership (1 Year) Sam's Club Membership (1 Year) Sam's Club memberships are rarely this cheap without some kind of catch, but today you can pick up a one-year "Club" membership for $20 after an extra $5 discount, or upgrade to "Plus" for $60 if you want perks like free shipping
Both of these cards replace the land that you destroyed with a basic land, but they also both compensate you in some way