Deathrite Shaman The infamous 1-mana planeswalker, life loss is arguably the second most vital of Deathrite Shamans abilities, right behind the mana ability that makes excellent use of fetch lands
But the monarch ability is inconsistent
13 Spells Mox Opal Ornithopter Memnite Springleaf Drum Signal Pest Arcbound Worker Vault Skirge Arcbound Ravager Steel Overseer Cranial Plating Etched Champion Frogmite Myr Enforcer The core spells include all the best cheap artifact creatures for the deck, all the premium ramp and fixing and the mighty Cranial Plating
For example, if players A and B each control a Shay Cormac and player A has put a bounty counter on player C's creature, both players A and B will put two +1/+1 counters on their respective Shay Cormacs when that creature dies
The deck plays a ton of creatures that can create even more creature tokens, giving you more fodder for convoke
How do you recover when your opponent has two The Rack, two Mox Ruby, and a land on the board by turn two, and all you've got is one card in hand and one land