Plus, since Hopes ability only triggers on its controllers turn, you really have to stay on top of your lifegain instead of just letting it happen passively
What's important to note about this layout isn't the exact positions of the general gameplay areas (graveyard on left or exile on right), but rather how I'm separating out the graveyard itself
First, James, our R&D creative designer, has a great idea for a card-frame design
It just means that building around this card requires different tools
Battles The newest, youngest MTG card type, Battles represent major conflicts and fights
They put that card onto the battlefield and the rest on the bottom of their library in a random order