but it can generate even more card advantage than that over time
This Naya enchantment should be in a deck with a critical mass of creatures, where it lets you draw an extra card most turns, and if you dont see a creature on top, you can choose whether you want to draw that card or put it on the bottom
IndestructibleSliver Hivelord commands a cast of Magic's most iconic staple Sliver creatures, which grant each other powerful abilities that will snowball your army into a nearly unstoppable force
EvokeExile a black card from your hand.
I tried getting into Hearthstone, played it competitive in the games humble beginnings, but really disliked the high RNG aspect of the game
The higher you go, the less likely your opponents are to win via attacking, but I imagine theres a sweet spot around Bracket 2/3 where this really shines