Basically I am looking for cards that are blue, instant, cost about four mana and are ways to get card advantage and/or perhaps card quality
Mai and Zuko can also add an element of speed and deception to some of the cards above
While the Secret Lair version was a Voltron combo engine, this new Cap leans into Shield counters and a Heroes-matter theme
Perfect for trading, discovering new cards, and unleashing the magic of favorite Disney characters in exciting battles

Filigree Sages + Power Artifact + artifact that taps for xU = infinite mana Beacon of Tomorrows + Planar Portal for infinite turns Beacon of Tomorrows + Manipulate Fate + Mirror of Fate = infinite turns Magus of the Future/Future Sight + Etherium Sculptor (or other mana reducers) + Sensei's Divining Top = draw your deck Deadeye Navigator + Palinchron /Great Whale/Peregrine Drake = infinite mana Cloud of Faeries + Deadeye Navigator + mana doubler, Sol land, or Karoo/bounce land = infinite mana / ETB Intruder Alarm + March of the Machines + Myr Turbine = infinite tokens Omen Machine + Teferi, Mage of Zhalfir = spell lockdown (cards in opponents hand are still playable) Grand Architect + Pili-Pala = infinite mana High Market + Nim Deathmantle + Peregrine Drake = infinite life gain Candelabra of Tawnos + Magosi, the Waterveil + Rings of Brighthearth /Deserted Temple = infinite turns

5 MTG Commander Deck Archetype Examples If youre a Commander fan, then youre in luck, because I wrote this bonus section just for you