DuckTales features heavily here, and theyre rounded out with jungle-themed animals from classic Disney tales
Having her in a deck that excels at ramping up your usable ink will make that end-game phase even shorter while making your victory even closer
Its simple to learn, rewarding to master, and consistently shows up on every tier list
8 Break While it may seem terribly simple, the Action card Break can be extremely useful at the right time
Both of these Locations don't have a unique ability, but they ease the player into using them by being cheap, ink cost-wise, while also gaining you one lore at the start of your turn, so long as the locations stay on the field
At best, you have Actions like Mother Knows Best and Dragon Fire but those dont always see play