Actually, any deck that buffs its creatures' toughness can take advantage of it
Thats a very powerful mechanic overall, and it holds up despite the hefty mana value on this card
my overall feelings that the sets highlighted mechanics I might like from other games, but were not I needed in my games of Magic the Gathering, added length to game in ways that I didnt perceive as enjoyable and the fact that the jokes the sets were trying to tell not that funny to me
Having access to this with cards like Sythis, Harvests Hand in the command zone means you cast an enchantment, draw a card, the enchantment enters, and you can play a land from your hand
There will be other players who are more than happy to teach you the ropes
Is Arena any different to the tabletop version