Rune of Speed works in Aggro and double spell builds but loses value when slotted into midrange decks
Getting a 2/1 unblockable champion that protects you from most burn (Flamestrike not Drakas Fire), most discard pile banish (Amnesia/Grave Demon/Keeper of Secrets not Guilt Demon), and some discard effects (Psionic Assault/Thought Plucker-tribute not Knight of Shadows or Thought Plucker-deal damage trigger) is a nice bonus
Advancing the Wildcard Wheel of Progression OK, so opening lots of packs will inevitably get you wildcards
It's one of the few deciduous mechanics where I must occasionally pull back a bit with designers
owyn, Shieldmaiden owyn, Shieldmaiden is a 3-color Jeskai commander that can make two 2/2 human knight tokens each turn
And if this latest round of counterfeiting fear blows over quickly, youll be kicking yourself for jumping the gun