Unique abilities like item recursion, resourceful play, and deck manipulation stand out in the new set
I always reply, Are you asking me which one of my children is my favorite? Here are the ten cards/mechanics that at this moment I'm proudest of
If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions
"I always said I had a score to settle with that serpent
If attached to a creature, players are able to look at cards and play them from the top of their library
In general, drawing cards tends to be a tempo-negative play: You spend resources to get cards that you may use later, rather than affecting the board right now