accelerate Moon out on turn 2 via Simian Spirit Guide for maximum table flipping
You can dump one or two things, you will get some value and you will have increased the synergy and power of your deck by playing this great card

Chaos Warp Target permanent (land included) is shuffled into owners library The owner reveals the top card of their library and if it is a permanent, they get to put it on the battlefield Wild Magic Surge Destroy target permanent (land included) Its controller reveals cards from the top of their library until they reveal a card that shares a type with the destroyed permanent and puts it on the battlefield Chaotic Transformation Similar to Wild Magic Surge, but this exiles and instead targets an artifact, a creature, an enchantment, a Planeswalker and/or a land (yes all 5 at once if you want) and then reveals cards from the top of their library until they reveal a card that shares a type with it and places it on the battlefield Chaos Wand Pay 4 generic and tap it: target player reveals cards from the top of their library until the reveal an instant or sorcery card you may cast that card without paying its mana cost Wand of Wonder This is like a better version of Chaos Wand in that each opponent reveals cards, not a single target opponent

When entering Land cards, just the land type is enough to ensure itll be ready to import
Some effects state that an artifact doesn't untap during its controller's untap step
And when it flips, combat changes completely