But where she really shines, apart from her beautiful artwork, is that she can banish any character that has a strength of five or more when you first bring her into play
There will be one obvious marquee mythic rare in the $30-$40 range like Voice of Resurgence, one (maybe two) other marquee mythics in the $15-$20 range like Blood Baron of Vizkopa, a mediocre planeswalker like Ral Zarek, and a couple of mid-value rares in the $3-$5 range

Evolving Wilds Field of Ruin Ash Barrens Access Tunnel Battle Forge Brushland Canopy Vista Choked Estuary Clifftop Retreat Crumbling Necropolis Desolate Lighthouse Dragonskull Summit Drowned Catacomb Exotic Orchard Flooded Grove Foreboding Ruins Fortified Village Frostboil Snarl Furycalm Snarl Ghost Quarter Glacial Fortress Graypelt Refuge Hinterland Harbor Isolated Chapel Lonely Sandbar Murmuring Bosk Myriad Landscape Necroblossom Snarl Port Town Rejuvenating Springs Rogues Passage Scattered Groves Scoured Barrens Shineshadow Snarl Smoldering Marsh Sulfur Falls Sulfurous Springs Sunken Hollow Sunpetal Grove Terramorphic Expanse Thornwood Falls Throne of the High City Tranquil Cove Tranquil Thicket Underground River Vineglimmer Snarl Wind-Scarred Crag Windbrisk Heights Woodland Cemetery Woodland Stream There are also lands like Cavern of Souls that were reprinted, showcasing art and a second name, similar to the Godzilla cards that were included in IKO

Agatha's Soul Cauldron Agatha's Soul Cauldron is a crazy card that lets you exile creatures from graveyards and give your creatures with +1/+1 counters all the exiled creatures activated abilities
The clans of Tarkir are specifically central to Tarkir's lore as they define the plane's culture, conflicts, and history, each revolving around a different draconic aspect to shape their way of life
While this has some appeal in practice I think it also fails