If that creature has haste and Super-Adaptoid doesnt, put a haste counter on Super-Adaptoid
Duress is good, but it doesnt hit Thief of Sanity from Esper Control sideboards or Niv-Mizzet, Parun or Hydroid Krasis from Wilderness Reclamation decks
This generally helps to keep up with some stronger tables, but doesnt stop it from fitting in just fine with lower power pods
Wrapping Up I'll drop my list below
He still needed a five-color effect to let players play all their Towns in Commander, so we were missing a short ability that contained Designing cards to work well in both Standard and Commander is a common challenge, and this is a common solution: designing the core functionality around what works in two-player formats, then adding a splashy expensive ability that sells a big dream and cements the build-around
I recently stumbled upon Melek, Reforged Researcher as an option that I really like, so that's the reason for writing this quick primer