Almost every black deck in Modern plays Thoughtseize in some capacity, and without it, the format would be much worse-off
I feel they shouldn't be banned "overpowered" spells and then leaving a few of them legal, because it hurts deck building when every Blue player needs a Sphinx to play to the best of their ability
One is just by having mostly creatures
It can potentially create a lot of tokens, but some decks would love to have extra cards in their graveyard
The world of Magic collecting is a fascinating one, and driven by a combination of history, scarcity and, of course, power
This turns looting effects, rummage spells, and self-discard engines into a steady stream of oversized threats , letting you convert every creature in your hand into battlefield value