We can describe those relationships in terms of 'allied' and 'enemy' color pairs - and they were built into the game from the beginning
This one costs five mana, and reads, Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control. Its great for playing against control players, because then everyone can choose to counter their nonsense
Du rampst aggressiv ins Spiel, nutzt Mana-Doubler, gnstige Rampzauber oder Kreaturen, die dich beschleunigen alles, um deine ersten Drachen so frh wie mglich auf das Schlachtfeld zu bringen
Black's most expensive cards span three distinct eras: the 1993 Alpha/Beta Power Nine, the 1993 Arabian Nights first expansion (Juzam Djinn, Guardian Beast), and the 1994 Legends third expansion
Its also pretty poor at removing commanders since the extra land means youll probably see it again next turn
Two for one, in your land base, what's not to love there