It also helps to differential typal synergies from the kindred card type, although some websites, like EDHREC, use kindred to describe what we at Draftsim usually call a typal deck
1 Lorehold Campus
Taking two extra turns is likely to surprise even the most cunning forces of Mordor
4 Erode 1 Surrak, Elusive Hunter 2 Lumbering Worldwagon 2 Bushwhack 4 Earthbender Ascension 7 Forest 4 Sazh's Chocobo 2 Temple Garden 2 Icetill Explorer 1 Keen-Eyed Curator 4 Llanowar Elves 4 Badgermole Cub 4 Fabled Passage 2 Dyadrine, Synthesis Amalgam 4 Hushwood Verge 4 Mightform Harmonizer 3 Escape Tunnel 2 Plains 3 Ba Sing Se 1 Mossborn Hydra 2 Surrak, Elusive Hunter 3 Sheltered by Ghosts 1 Restoration Magic 1 Kutzil, Malamet Exemplar 2 Mossborn Hydra 3 Rest in Peace 2 Snakeskin Veil 1 Voice of Victory The story of Pro Tour Secrets of Strixhaven is a common one for this year of Standard
Notably, the Saga abilities on Braskas Final Aeon care about each opponent, which means that the card still offers strong card advantage in a multiplayer setting
Luckily, the use-case for this is more niche and in an archetype that isn't short of finishers, so I think it avoids the common durdle-stall-the-game issue that Cyc Rift sometimes has