Not only does it add flexibility to your card draw, but it also opens the door for Artifact synergies from numerous angles, all while creating all kinds of small decisions that can really reward patient play
One mana to draw a card every turn is substantial, even if its not something you can run out on turn 1
Once the Fetch Lands were printed and it became easy to shuffle away the unwanted cards, Brainstorm became the powerhouse that it is today
On top of that, it has a feeling of Syr Konrad, the Grim, which is eternally popular in EDH
Previously, Urzas Saga would become a Mountain Enchantment Saga with no abilities
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