While Commander does have higher life totals to play with, this could get costly rather quickly
Most of the rest of our upgrades have been centered around the enchantment side of things, and thats because this one card does so much to bolster the Miracle side
When you're making all those big Elementals, you're in a good position to swing at all your opponents in order to help refill your hand

A Good Thing (playtest) A Killer Among Us A Little Chat A Most Helpful Weaver A Trail of Teacups Aang's Iceberg Abandoned Outpost Abhorrent Overlord Abjure Aboroth Abstruse Interference Abzan Banner Abzan Monument Accursed Centaur Ace, Fearless Rebel Acidic Dagger Acidic Sliver Acolyte of Aclazotz Acridian Ademi of the Silkchutes Adric, Mathematical Genius Adverse Conditions Aeolipile Aerial Toastmaster Aerie Ouphes Aether Spellbomb Aetherjacket Afiya Grove Aftermath Analyst Agatha's Champion Age of Ultron Agency Coroner Agent 13, Sharon Carter Agent of Shauku Agent's Toolkit Aggressive Mining Ahn-Crop Invader Ahriman Ainok Strike Leader Air Nomad Legacy Airdrop Condor Airship Engine Room Ajani Fells the Godsire Ajani's Aid Ajani's Last Stand Akki Avalanchers Akki Scrapchomper Akul the Unrepentant Akuta, Born of Ash Albino Troll Alchemist's Apprentice Alchemist's Talent Alchemist's Vial All-Fates Scroll Ally Encampment Alpine Guide Alquist Proft, Master Sleuth Alseid of Life's Bounty Altar of Bone Altar of Dementia Altar of the Wretched Altar's Reap Amateur Auteur Ambush Commander Amphin Mutineer Amulet of Quoz An Offer You Can't Refuse An Unearthly Child Ancestors' Aid Ancestral Carvings Ancestral Knowledge Anchor to Reality

The Misdirection ability showcases Mickeys cunning and strategic mind
Collective Brutality has three modes: target opponent reveals their hand, and the caster can choose an Instant or Sorcery for them to discard