You might want to cut consistency cards to include those that will help you win against a certain type of deck
In particular, Junk tokens, which can be tapped to play or permanently exile your top card, feel like an artifact that can be incorporated into decks of all kinds to help players get a sneaky and sudden upper hand
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It does fit flavor-wise on "adventure world," but it's going to require some type of new frame, and MDFCs are already eating up those resources in the set
Look at this bright, colourful jumbled-up mass of limbs, tendrils and tentacles
Its a tough little monkey that generates a ton of advantage by virtue of being early damage and a great way to steal spells from your opponents