In a creature-heavy deck, or one with some token synergies, you can easily keep up the pressure by consistently pumping out attackers every turn
If you're just playing it as honestly as possible, you'll still probably pull ahead with your extra land drops and card draw
Multiple card types is the path to having a huge Consuming Blob (and huge Ooze tokens on your end step), but I dont hate it in a typal build that doubles those tokens
Lets see what we see, shall we
Also familiar to Magic players, the eleventh slot will always contain a rare or mythic rare from the main set, with odds of roughly one-in-seven that itll be a mythic
WHAT CAME TRUE IN 2025 In 2025, I hoped for: Fewer Legendary Creatures More Hatebears A Good Multicolor Angels Commander Some Fixed Approaches to Cards like Jeweled Lotus More Mono Color Incentives A better framework for Pre-game chats Lets check in and see how we got on, eh