His justification is that it has the same problems as the intimidate mechanic, where its color-based evasion made it very swingy. These cards overperform to an outstanding degree in the right matchup, but they flop in almost all other situations
The deck plays on a few axesprotection and rule setting (Game Control), soldiers and board presence (Game Advancement), and game closing (the two combined)
Humans can do almost anything a player wants in Magic: The Gathering while still having enough interplay between them to make devastating combos
WHATS THEIRS IS YOURSSteal cards from your friends, then defeat them with all the shiny spells youve stolen with this Black-Green-Blue deck thats ready-to-play right out of the box
Come find me on Twitter and let me know what you think
by Jessica 10 Feb 2019, 18:33 Did you scan all images yourself