We used to spend a lot of time building mechanics around tension (i.e., forcing the player to have to make a tough decision), and while some of that is okay, it's not the only way to craft Magic mechanics
While it was previously a major removal spell in the format, nowadays with Unholy Heat, Drown in the Loch, Solitude and Prismatic Ending, the card is no longer as relevant as it used to be
He's a dragonborn Ancestral Guardian barbarian, going into a rage and summoning the ghostly forms of his dragonborn ancestors to aid him in battle
Third, as an aura, this has synergies with Theros cards such as Transcendent Envoy and Hateful Eidolon
For a Pokmon card to come into play, you must play a Basic Card first
This strategy could become increasingly viable in the future with the addition of more cheap cards that generate good lore, making Mulan a card to watch