Basically, if your Magic budget is limited, the opportunity cost of buying Secret Lairs outweighs the likelihood that you'll probably end up making some amount of money in the long run if you buy every drop
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No list is guaranteed
With some self-mill or discard effects its easy to get a powerful creature like a Butcher of Malakir into your graveyard and then reanimate it with Meren significantly earlier than you would be able to hard cast it
This archetype may be used by the pilot specifically to disrupt powerful opponents by adding elements of chance and unpredictability to the game, which their own deck is better able to navigate, or may simply seek to create unexpected and unique board states that rarely exist in other games of Magic
I'm not building any infinite mana combos into this list, but infinite mana could just win you the game with repeated attacks and castings of Waves of Aggression