You can tell that Wizards was scared of putting improvise on a scalable effect because this is literally the only one with X in the cost, but that ability to kill essentially anything is what draws me in
Products have been hard to find due to scalping, and whatever does show up is often overpriced by resellers chasing profit
Magic has had a history of cards that allow you to roll dice, but its either been in Un-sets or limited to rolling a D6 on rare occasions
The company added in the filing that if it had known Miller was discussing working with Ravensburger on a TCG while employed on Rush of Ikorr, it would have sought to make sure Miller destroyed any documents he possessed detailing the game
being able to duplicate your spells while countering enemy spells makes it a prime target the moment it gets into play, but if it's built around correctly, it can be an unstoppable asset in any great deck
Despite having complained about power creep for so long I immediately went and did it myself and worse